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Bunkerhill Refrain

Description:
Bunker Hill Refrain is a web-based interactive experience that reconstructs historic Bunker Hill, allowing users to explore the lost neighborhood and access stories of its residents through archival materials and oral histories.

My Role:
Contributing to the 3D modeling and digital reconstruction of buildings based on architectural drawings and archival photographs. This work involves recreating the original urban landscape to accurately represent the neighborhood’s historical context and atmosphere.

More Info: 
polymathic.usc.edu/historic-bunker-hill-3d-experience

Description:
RubyShark is an independent game studio dedicated to collaborative growth and creativity among its members. I am currently contributing to the development of Mantra, a high-mobility first-person shooter, by creating 3D assets that support the game’s visual identity and immersive world-building.

My Role:
3D Artist — responsible for modeling and optimizing environment and prop assets for in-game use

More Info:

https://www.rubysharkgames.com/about

RUBYSHARK

3D Sculpting

3D A.I. SHOWREEL

#Blender #Sculpting

Works in 2023-2024

Using Meshy AI, I created 3D assets for product testing and marketing purposes, exploring the software’s modeling and texturing capabilities. This 3D AI showreel highlights the potential of generative 3D workflows, combining AI-driven asset creation with traditional animation and rendering techniques.

Pink Poppy Flowers
Pink Poppy Flowers

PLaying Cards Redesign

Inspired by Art Nouveau and Chinese mythological creatures, this project reimagines traditional poker cards through glass-inspired elements and vibrant color compositions. The design emphasizes elegance and symbolism, blending cultural motifs with contemporary aesthetics. Additionally, an animated version was created in After Effects to bring the cards to life through motion and light.

PORTFOLIO

MUL

TIM

EDI

A

GWEN FOO

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