
[ 01 ]
BUNKERHILL
[ Type ]
Graphic Design
[ Year ]
2035
Add paragraph text. Click “Edit Text” to update the font, size and more. To change and reuse text themes, go to Site Styles.


[ 01 ]
Unreal Work Samples
[ Type ]
#Virtual Production Supervisor
#Kitbashing
#Lighting and Composition
#Unreal engine render
#VFX
[ Year ]
2026
-
Role: Forest Environment Design & Lighting, Niagra VFX
-
Assets: Nordic Conifer Forest (Pixelgoat Store), Destruction VFX (Coreb Games)
-
Software: Unreal Engine 5.4, Polycam, Blender
[ 02 ]
Midsummer Nights (MV)
[ Type ]
#Production Design
[ Year ]
2026





Bunker Hill Refrain is a web-based interactive experience that reconstructs Los Angeles's historic neighborhood Bunker Hill, allowing users to explore the lost neighborhood and access stories of its residents through archival materials and oral histories.
Contributing to the 3D modeling and digital reconstruction of buildings based on architectural drawings and archival photographs. This work involves recreating the original urban landscape to accurately represent the neighborhood’s historical context and atmosphere.
Project Collaborators:
-
Curtis Fletcher: Director, Ahmanson Lab
-
Mat Borges: Project Coordinator, Ahmanson Lab
More Info:
polymathic.usc.edu/historic-bunker-hill-3d-experience
[ 03 ]
bunkerhill
refrain
[ Type ]
#3D Modeling
#Blender
#UV Unwrapping
[ Year ]
2024 - Present

RubyShark is an independent game studio dedicated to collaborative growth and creativity among its members. Currently contributing to the development of Mantra, a high-mobility first-person shooter, by creating 3D assets that support the game’s visual identity and immersive world-building.
More Info:

[ 04]
mantra
- rubyshark
[ Type ]
#3D Prop Modeling
#UV Unwrapping
[ Year ]
2025
Using Meshy AI, I created 3D assets for product testing and marketing purposes, exploring the software’s modeling and texturing capabilities. This 3D AI showreel highlights the potential of generative 3D workflows, combining AI-driven asset creation with traditional animation and rendering techniques.
[ 05 ]
3d a.i. showreel
[ Type ]
#3D Asset Creation
#AI Marketing
#3D Animation
[ Year ]
2025
sunken
personas and animals
pirate legacy
spore-bound calf
[ 06 ]
3d works
[ Type ]
#Sculpting
#Rigging
#Animation
[ Year ]
2023



[ 07 ]
Glass Menagerie
[ Type ]
#Photoshop
#Illustrator
#Graphic Design
#AE Animation
[ Year ]
2025
Inspired by Art Nouveau and Chinese mythological creatures, this project reimagines traditional poker cards through glass-inspired elements and vibrant color compositions. The design emphasizes elegance and symbolism, blending cultural motifs with contemporary aesthetics. Additionally, an animated version was created in After Effects to bring the cards to life through motion and light.


























































